Who Is Arc Warden In Dota 1? Who Is Arc Warden In Dota 1? Who Is Arc Warden In Dota 1

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Arc Warden has been in the game for a while. However, people have still not understood how khổng lồ play the hero. Below is a detailed guide about how to play the hero.

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Pros:
one of the best snowballers in the game. Strong teamfighter, very strong pusher. Wrecks hard disorganized pub teams. Very good against non-unit heroes if left 1v1. Late trò chơi rat menace.
early ganks slaughter his progression. Against unit heroes lượt thích Broodmother (his no.1 counter) immediately swap lanes. He’s a very immobile anh hùng that’s extremely positioning dependent. Most of the fights you take are already decided by how good you placed yourself & your Tempest.

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Skillset
FLUX – giao dịch damage over time when there are no units around the enemy. Try to lớn use it at lvl2 lớn harass your enemy in the lane.MAGNETIC FIELD – provides full physical evasion to everyone inside the field. Buffs you, neutrals & your team with attack tốc độ (tower ignores evasion on the creeps).SPARK WRAITH – aka techies mine. Use them sparingly because they’re mana costly. If people are dumb enough you can stack them near a tp spot in the tree, they tp into it sometimes.TEMPEST DOUBLE – Sixth man off the bench, you cannot use consumables on him. He shares full stats with the real Arc Warden. Rapier isn’t cloned anymore. Whenever you summon him try khổng lồ use his mana to lớn the fullest. (for instance you’re jungling, kill the smallest creeps first, use the Flux from the Tempest on the biggest creep)Arc Warden is not an easy nhân vật to master. He’s easier than Meepo, but harder than Invoker. If that makes any sense. Microing him & the Tempest itself isn’t really a hassle. It becomes hard when you get 6(7) slotted. That being said he’s extremely item dependent.
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" title="">Extremely cống phẩm DependentAfter getting an Aquila và Boots, you’re buying a Midas. ~2100 gold for an thành phầm that gets you to your second farming (and fighting) item, Maelstrom, which is ~2700 gold. That’s nearly 6.5k early gold for farming items. Compare that stupid amount for any other agility carry:Slark: Shadow Blade, Treads, Aquila, Wand ~5.6k early gold and he’s pretty much ready lớn fight.Phantom Lancer: Wand, Treads, Aquila, Diffusal blade ~6k gold & ready lớn fuck shit up.Arc Warden with those items can only properly phối up lớn farm up the next vi xử lý core items that allow him khổng lồ actually fight.This guide is divided into few sections which cover up when lớn pick him, laning, items, skills and talent progression.DraftHis hardest counters are those who can get into your face – Slark, PA, Spectre and illusion based heroes like chồng and PL. But if they got into your face, you’re not playing him well. Positioning is the key in those matchups. Also, try not to lớn pick him up against those pesky 5man-group-up-and-push-together lineups. First 15mins you’re completely useless to your team so you will have a hard time catching up. He absolutely wrecks every 1v1 mid matchup (except Brood) if you’re skilled enough.Honorable mentions that don’t stand a chance against Arc are. Sniper, Shadow Fiend, Zeus, Skywrath, Clinkz, Ember và Storm pre cấp độ 6 & pretty much any melee hero that shows up.Skill OrderSkill order depends on the matchup. Obviously, at 6 you are 3-0-2-1 which works great against any hero. If you’re against an Invoker, you will have to lớn take a different approach and go 1-1-3-1 to be able khổng lồ trade hits and kill off his forge spirit. My choice of skills is 3-1-1-1 if you’ve managed to deny a lot from them & establish the cấp độ difference. That kind of skill build allows you lớn bait them into your Magnetic Field which can bring you some pesky kills pre level 5.Proper ComboYou always flux first. It guarantees spark not missing them when they run away. 1 is the Main, 2 is the Tempest.1Q, ULT, 2Q, 1E, 2E and 2W khổng lồ finish off or protect yourself when diving the tower. The reasoning behind this full bộ is mana conservation on the real Arc.TalentsLVL10:+8% CD reduction, It really proves it’s worth later when you’re TPing everywhere.LVL15: I’m a firm believer that Flux range is superior lớn HP talent. Being able lớn Flux them as they flee from the fights or as you approach the fight from across the screen is OP. Also, you almost always never want khổng lồ be in the middle of a fight with the real Arc. Imagine real Arc as a backline Sniper & his Tempest as an Axe. Tempest is meant to lớn soak up the damage. Although, against PA, Slark và WR I pick up the HP talent & an early Blademail.LVL20: Attack range. I see that Icefrog meant some kind of support/caster Arc Warden coming into the play with the CD reduction on the sparks. It is doable with the level 25 talent. But physical Arc Warden is always preferred since he scales much better into the lategame.LVL25: Well if you’re constantly fighting take the +30 lifesteal. If you wanna play a worse version of Techies, take the spark dmg buff. It’s good when the enemy supports don’t expect it. You stack upto 3-4 sparks và they’re probably dead. But since we’re in lategame, pickoffs are very often rare. People group up & march down mid with the creeps. So, there are games when it’s good & games where It’s criminally bad to take it.LaningMid 90% of the time. 10% safelane. The reason for taking the mid is solo XP và the pure potential of killing their mid over and over again. Once you hit lvl6 – it becomes 2v1.When midStart with Wraith band, Branch, Faerie fire & 2 pooled tangos. Blocking your creeps every wave is very important khổng lồ be able khổng lồ harass them properly. Your last hitting ability is crucial those few first waves. Try not lớn waste level 1 mana và completely focus on your last hitting. Sub 3 min Aquila is a must. Follow it up by naked brown boots. You will need a ward lớn be able khổng lồ see them on their ramp. This is probably your first nguồn spike if you catch enemy offguard (not close to lớn their creeps). You flux them và chase them down.Some people advocate on getting Phase Boots. I haven’t experimented with those yet but I believe that +24 dmg *2 units does make a difference early. In my opinion those boots are a waste of gold that early on since you need BoTs very early to lớn contribute to your team. When you hit cấp độ 6 this is where the fun starts. Remember the part where I’ve said lớn always block your creeps a bit? You vì chưng this so their ranged creep is in the river, not on đứng đầu of their ramp. This allows you khổng lồ place a zoning spark wraith behind the creeps.This way enemy has 2 choices: eat up a spark or not get close lớn it. He eats up a spark: instakill with the above said combo. He stands there & doesn’t bởi vì anything: you deny everything and lasthit everything. If you have vision of him highground và at least màn chơi 3 flux you can attempt the full bộ above. If you manage to lớn catch the first flux, which is very likely to lớn succeed.

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" title="">Other small tricks are to never stop harassing them with right clicks (try not to lớn aggro their creeps). It’s very frustrating for them because you have a superior attack range in most of the cases. It makes them pull back from the creeps which again leaves you with kill opportunities. There is also a trick if you fail khổng lồ block your creeps. Hit the ranged creep 2 times & place level 2 spark on them. If enemy stays close you combo up. It’s all mind games from there on. Finish up your Midas after you’ve gathered those 3-4 kills.When Safelaneyou will be behind on XP, but once you reach lvl6 tell your supports lớn leave, same principles above apply, harass them & zone them out with sparksThe transition from Early khổng lồ Mid GameYour objective is to bring down their mid tower. From there you TP to lớn the weakest sidelane & help them bring down another tower. With that amount of bản đồ control you finish up the Maelstrom and farm BoTs. Try lớn realise that this itemisation is most common in 99% of the games. If you’re against a pushing lineup I’d rather get a Mjollnir to lớn be able to deal with them.Mid GameYou got your Maelstrom and the BoTs sub 18mins or even less. Now what? Split push lượt thích a maniac? Join fights? These great questions don’t have great answers. It’s really tough khổng lồ judge as a beginner what you should be doing. Communicate with your team. I always tell them that I will probably spend 3-4 more minutes farming up a Mjollnir by split pushing.Try lớn TP to lớn the outskirts of fights. Park your real Arc Warden behind and spam spells with him, while microing the Tempest in front. Never, ever come in as 2 unless you’re completely sure that Slark is on another side of the map. Or that they don’t have gap closer heroes capable of backlining you. In lower bracket games people seem to believe that the Tempest is an illusion so they don’t expect him dishing out full damage while ignoring him. He’s the 6th nhân vật on your team. So to sum it up, fight with your team, gain bản đồ control, jungle their wards, ward their jungle, etc.ItemisationYou can build whatever you want to. He’s such a diverse hero. SnY & Manta? E-blade and Dagons? Gotcha fam. Situational builds aside, go lớn build, after Maelstrom and BoTs is as follows:Blademail, SB or Pike, Mjollnir, Orchid, Nullifier — constant fighting build against gap closers or spell spammersMjollnir, SB or Pike, Orchid, Nullifier, MKB — true right click buildSome games demand a Force Staff (Riki smokes, saving your teammates, double forcestaffing yourself out) while some allow for using SB to lớn infiltrate their jungle and picking off their carry. It’s really up to your playstyle. I’ve found equal success with both, sometimes I even get both. BKB is often that 7th chiến thắng in your backpack. Don’t fear to lớn get it. If you’re against a Slark, I suggest getting a Hex instead of the Nullifier (has a projectile time, Hex is instant & not purgeable). In most cases Nullifier is preferred since it boosts your damage output.Late GameAs I’ve said in the beginning, Arc Warden is a late-game menace. You can always keep 2 lanes pushed in. You will probably sit on 10k gold while being six slotted. Buy your carry a Moonshard if possible. With the acquired map control get the Aegis on your carry. While pushing in try khổng lồ keep your team under Magnetic field since it gives them the attack speed. If you’re defending try to reach their backlines with the Tempest (Shadow Blade or Force Staff). Always keep a track on your buyback status.
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" title="">Bonus Tips